Associate Professor of Computer Science Jacob Schrum attended the Artificial Intelligence and Interactive Digital Entertainment (AIIDE) conference with SURF research student Olivia Kilday ’28 in Edmonton, Alberta, Canada from November 12–14, to present their peer-reviewed research paper, “Text-to-Level Diffusion Models With Various Text Encoders for Super Mario Bros.” Computer science majors Emilio Salas ’26, Bess Hagan ’25, and Reid Williams ’26 were also co-authors on the paper, and the oral presentation was given by Olivia. The research details the creation of software models that create levels for the original Super Mario Bros. based on text descriptions. The AIIDE conference is a prestigious conference with an acceptance rate under 25%, which is sponsored by the Association for the Advancement of Artificial Intelligence (AAAI).

—November 2025

Computer science and theatre double major Aidan Balakrishnan ’26, computer science and mathematics double major Tanner Klein ’26, and computer science major Matthew Volkin ’26 participated in the Association of Computing Machinery’s South Central USA Regional Programming Contest on November 8, solving seven out of 13 problems. Their team, the pi-rates, placed 4th among the 20 teams in the South Central USA Division. They participated in the competition at the University of Texas at Austin site, but were in competition with teams at other sites throughout the South Central USA Region. Teams in the Mid-Atlantic USA Region and Southeast USA Region competed on the same day, and across the entire conference, the pi-rates placed 17th out of 94 teams. The team was coached by Associate Professor of Computer Science Jacob Schrum.

—November 2025

Associate Professor of Computer Science Jacob Schrum ’06 had his peer-reviewed article, “Text-to-Level Diffusion Models With Various Text Encoders for Super Mario Bros,” accepted for publication and oral presentation at the 21st Association for the Advancement of Artificial Intelligence (AAAI) Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2025), to take place in November 2025. The article is co-authored with Dr. Schrum’s SURF students Olivia Kilday ’28, Emilio Salas ’26, Bess Hagan ’25, and Reid Williams ’26. AIIDE is a highly selective venue with an acceptance rate under 25%. Videos and other content associated with the publication are available online here, and a pre-print of the accepted article is on arXiv here.

—September 2025

Associate Professor of Computer Science Jacob Schrum recently attended the Genetic and Evolutionary Computation Conference in Málaga, Spain to present his peer-reviewed paper, “A Quality Diversity Approach to Evolving Model Rockets,” co-authored with Assistant Professor of Physics Cody Crosby. The article, freely accessible here from the ACM Digital library, describes the use of AI methods inspired by evolution to create designs for model rockets. An informative video about this joint research is also available here.

—August 2025

Computer science majors Timothy Berlanga ’25, Rudy Guerra Jr. ’25, and Kyle Keleher ’25 attended the Consortium for Computer Sciences in Colleges: South Central Region Conference at McNeese State University on April 5. They won first place in the poster competition for their work “Better Picks: Using Machine Learning to Make Smarter Sports Betting Decisions.” This project, done along with Kade Townsend ’25 in the Computer Science Capstone taught by Lord Chair and Professor of Computer Science Barbara Anthony, built upon ideas first developed in the artificial intelligence course taught by Associate Professor of Computer Science Jacob Schrum.

—April 2025